1. Project name             : Kuku
2. Existing website, if any : http://wiki.laptop.org/go/Kuku
3. One-line description     : Educational tutorial game where a player tries to 'eat' correct answers to quiz questions.

4. Longer description       : Kuku, short for 'Kuku Anakula' (Hungry Chicken), is based off of the basic arithmetic education game Number Munchers. In single player mode, the game consists of a simple grid that the player (a chicken) is allowed to move around on. A question is posed outside of the grid, such as '5 + 5 = ?', and each square in the grid has a potential answer in it. The goal is to 'eat' as many correct answers as possible within a given time frame to accumulate points. There are penalties for eating incorrect answers, and the questions are changed when all correct answers are eaten. As the game progresses, the questions become more difficult. In multiplayer mode, the grid can expand with multiple chickens that can compete against each other, or work as a team to eat all the correct answers.

5. URLs of similar projects : The original number munchers game can be downloaded at http://www.pcgaming.ws/viewgame.php?game=number_munchers .  Also see the wikipedia article http://en.wikipedia.org/wiki/Number_Munchers .

6. Committer list 
   Please list the maintainer (lead developer) as the first entry. Only list 
   developers who need to be given accounts so that they can commit to your
   project's code repository, or push their own. There is no need to list
   non-committer developers.

      Username   Full name             SSH2 key URL                    E-mail
      --------   ---------             ------------                    ------
   #1 Lucks   Julius B. Lucks   (attached)  [EMAIL PROTECTED]
   #2 agdelma Adrian DelMaestro (attached) [EMAIL PROTECTED]

   If any developers don't have their SSH2 keys on the web, please attach them 
   to the application e-mail.

7. Preferred development model

   [X] Central tree. Every developer can push his changes directly to the 
       project's git tree. This is the standard model that will be familiar to 
       CVS and Subversion users, and that tends to work well for most projects.

8. Set up a project mailing list:

   [ ] Yes, named after our project name
   [ ] Yes, named ______________________
   [X] No

9. Commit notifications

   [ ] Notification of commits to the main tree should be e-mailed to the list
       we chose to create above
   [ ] A separate mailing list, <projectname>-git, should be created for commit
       notifications
   [X] No commit notifications, please

10. Vhost setup

   [ ] Yes, set up a vhost for the domain _______________ pointing to our 
       project website.

   [X] No, we don't have a project domain, or don't want to use one. We'll
       use the laptop.org website address.

11. Shell accounts

   As a general rule, we don't provide shell accounts to developers unless 
   there's a demonstrated need. If you have one, please explain here, and
   list the usernames of the committers above needing shell access.

12. Notes/comments:

We hope to develop a game that is more general than the original Number Munchers.  In particular, we imagine this game to be one instance that relies on a more general question-answer, or quiz library. The idea is that all of the questions and answers will be stored and editable by kids and teachers. Question content is not restricted to basic arithmetic, but can consist of multiple choice questions, vocabulary questions, image recognition questions, and many more. Specific examples might consist of:

    * a fill in the blank sentence as the question with multiple vocabulary words as the answers
    * a snapshot of a tree taken by the child as the question with names of types of trees as the answers
    * an arithmetic _expression_ as the question with numbers as the answers 

In order to develop this game then, we would like to develop a simple question and answer library that teachers can use to port their existing materials for the game. The game can then be considered as a study tool for children for an upcoming test, and we imagine that the same library will be useful in a testing activity which actually conducts the test on the laptops. 

See the wiki page for more details.

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