@wrongtest I'm working on the TensorIR side and have a draft version of 
`transform_layout`. The current implementation is 
```void TransformLayout(ScheduleState self, const StmtSRef& block_sref, int 
buffer_index, bool is_write_index, const IndexMap& index_map);```
It applies the mapping function to all access indices to the target buffer, 
infer the new shape of the buffer and substitute it with the new buffer. I'll 
send a PR for that soon

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