Ok replaced with "Improved Vulkan backend" at the overview, and added unusually 
more details in "Codegen Backends and Runtime" to show off our vk capability.

 A critical bug fix in SPIRV codegen allows the Vulkan backend to produce 
correct outputs on more hardwares and drivers. Added support for querying 
device specific hardware parameters and capabilities, dynamic shapes, irregular 
ops such as sorting and NMS, UBO, fp16, and vectorization. We can now run 
complicated models like MaskRCNN on Vulkan end to end.

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