@tqchen Thanks for the comment and sharing of thoughts. Yes, the fundamental 
problem here is the serialization of code and weights. Code is relatively easy 
to handle and weights are the real problem. I agree that a json runtime 
introduces another layer of abstraction for graph which the current 
CSourceMdoule way doesn't. I think I don't fully understand the layered 
approach you proposed here.

Could you please elaborate a bit more about the execution flow after 
introducing it? and also when should we build and cache the engine, i.e. what's 
the input for the process to build the engine?

Thanks.





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