I'm interested in this topic. Having worked on frontend stuff for some time, 
now I'm looking to revive my backend-fu :) Also I wanted to learn about 
graphics API, this seems a good opportunity.

I also hope that

`WebGPU + WASM = win`

Although GPU support in WASM doesn't seem official yet.

[quote="tqchen, post:1, topic:6364"]
There is also an emerging WebGPU standard(based on similar APIs as vulkan), 
that is not yet shipped in stable releases of browsers, but is part of nightly 
build of Chrome and other browswer.
[/quote]

I think WebGPU implementations (dawn, wgpu) can be used in a standard 
environment outside of browser. So development workflow should be similar to 
using Vulkan API (but higher level than vulkan abstraction)





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