On 12/07/2012 21:42, Filip Hanik (mailing lists) wrote:
> You are correct, I was chasing down the following:
> 
> Testsuite: org.apache.catalina.websocket.TestWebSocket
> Tests run: 6, Failures: 1, Errors: 0, Time elapsed: 2.048 sec
> ....
> INFO: Starting ProtocolHandler ["http-nio-127.0.0.1-auto-2-9027"]
> Jul 12, 2012 11:56:27 AM 
> org.apache.coyote.AbstractProtocol$AbstractConnectionHandler process
> SEVERE: null
> java.lang.IllegalArgumentException: Negative timeout
>       at sun.nio.ch.SelectorImpl.select(SelectorImpl.java:97)
>       at 
> org.apache.tomcat.util.net.NioSelectorPool.read(NioSelectorPool.java:267)
>       at 
> org.apache.tomcat.util.net.NioSelectorPool.read(NioSelectorPool.java:227)
>       at 
> org.apache.coyote.http11.upgrade.UpgradeNioProcessor.readSocket(UpgradeNioProcessor.java:139)
>       at 
> org.apache.coyote.http11.upgrade.UpgradeNioProcessor.read(UpgradeNioProcessor.java:112)
>       at org.apache.catalina.websocket.WsFrame.nextFrame(WsFrame.java:213)
>       at 
> org.apache.catalina.websocket.WsInputStream.nextFrame(WsInputStream.java:68)
>       at 
> org.apache.catalina.websocket.StreamInbound.onData(StreamInbound.java:117)
>       at 
> org.apache.coyote.http11.upgrade.UpgradeProcessor.upgradeDispatch(UpgradeProcessor.java:83)
>       at 
> org.apache.coyote.AbstractProtocol$AbstractConnectionHandler.process(AbstractProtocol.java:583)
>       at 
> org.apache.coyote.http11.Http11NioProtocol$Http11ConnectionHandler.process(Http11NioProtocol.java:223)
>       at 
> org.apache.tomcat.util.net.NioEndpoint$SocketProcessor.run(NioEndpoint.java:1676)
>       at 
> java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1110)
>       at 
> java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:603)
>       at java.lang.Thread.run(Thread.java:722)
> 
> We should not use -1 in our unit tests. I'm tempted to get rid of the -1 
> notion all together, no sane person should ever use no timeout :)

I do remember that the interpretation of -1 varied across the connectors
and I spent some time going through them making the handing consistent.
Looks like I missed a case there. Sorry.

There was a requirement for infinite timeouts from multiple WebSockets
users so I think they'll have to stay (much as I'd like to get rid of them).

Mark

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