Remy Maucherat wrote:
Filip Hanik - Dev Lists wrote:
Gents,
I have played around with the Comet implementation, fixed a few bugs and got the initial it working, including async data from both client and server.

I wanted to you get your input on moving forward with the following features:

1. If CometServlet.read return false, the adapter should call CometServlet.end, not CometServlet.error (easy)

This is an EOF on a long running input. I consider it an unexpected end of the communication = an error. This Comet stuff is only useful for pushing back data.

2. If CometServlet.read throws an error, then the adapter should call CometServlet.error (easy)

This is done already.

3. Keep-Alive socket support, when CometServlet.read returns false, don't close the socket, keep alive should still work and we should still be able to process more HTTP requests on that connection. So change the status to comet=false, and process the next request like a standard HTTP request (medium)

Actually, I think the server should be the one closing the connection. In other cases, since it's a long running request, discarding the connection is easier. In HTTP land, the server is always the one in control of keepalive.
That's correct, however, the current implementation closes the connection after read returns false, so there is no keepalive implemented.

4. The ability to close the channel from the server async (medium) -    two ways - a) timeout               b) call back from a separate thread

This is too complex/risky: you don't know if the socket is still in the poller, and destroying it twice or putting back / writing to a destroyed socket is fatal.
not doing it, means you are setting yourself up for a DOS attack, since you can run out of connections, all of them being in polling state.
if the socket is in the poller, shouldn't Socket.destroy get it out of there.


And then the following steps
1. Create a user guide for the CometServlet usage
2. Create an example in servlet-examples

There is one already ("chat"); it's a bad, but it works more or less, and I used it for testing a bit. I also tested input using a similar servlet and telnet, and no problem there.

Let me know your thoughts,

IMO, jumping on something like this is not the way to go.

I thought about it a little bit more, and I have to veto your commit: read will not return 0 (it's the same as it was before: a blocking read, so it cannot return 0). I don't understand what your intent is with resetting the remaining bytes numbers, etc. Also, trying to take care of programming errors in the servlet is pointless: similar errors could be made just as well with the regular model, entering infinite loops in a similar way.
think you need to check the code once more, read is not forever blocking, CometServlet.read->request.getInputStream().read(buf) doesn't read the socket inputstream, it reads the inputBuffer, and since the bug in the code never filled the buffer, so yes, the bug is fairly obvious. even worse, if you override the CometServlet.read method, cause you want the dialog to continue even though you didn't receive a packet, then this is what happens
1. The poller knows there is data to be read from the IO socket
2. It wakes up, gets a worker thread, thread invokes the CometServlet,
3. CometServlet.read returns true
4. the worker thread adds the socket back to the poller
5. the poller will immediately wake up, as it has data, the same data in the buffer from before

the bug is that Socket.recbb never gets called when its a Comet event.

I've spent a good two days getting myself familiar with the code, so this isn't a quick fix of any sort, and what I did, actually made the code work, and added in a fully functional client and server push model. You've done a great initial job, and I would ask you to reconsider your veto given the fact that I didn't just pull the fix out of my pants, I worked on it in a very detail oriented manner.

Filip
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Filip Hanik

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