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https://issues.apache.org/jira/browse/TINKERPOP-1163?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=15212621#comment-15212621
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Marko A. Rodriguez commented on TINKERPOP-1163:
-----------------------------------------------
I think this is really important as we are now having lots of
{{TraversalStategies}} that are OLAP only. I think we should have something
like this:
{code}
public static TraversalStrategies getStrategies(final Class<? extends Graph>
graphClass)
public static TraversalStrategies getStrategies(final Class<? extends
GraphComputer> graphComputerClass)
{code}
Next:
{code}
TraversalStrategies.GlobalCache.registerStrategies(TinkerGraph.class,
TraversalStrategies.GlobalCache.getStrategies(Graph.class).clone().addStrategies(TinkerGraphStepStrategy.instance()));
TraversalStrategies.GlobalCache.registerStrategies(TinkerGraphComputer.class,
TraversalStrategies.GlobalCache.getStrategies(GraphComputer.class).clone());
{code}
Finally:
{code}
final TraversalStrategies defaultGraphComputerStrategies = new
DefaultTraversalStrategies();
defaultGraphComputerStrategies.addStrategies(
MatchPredicateStrategy.instance(),
PathProcessorStrategy.instance(),
OrderLimitStrategy.instance(),
ComputerVerificationStrategy.instance()));
CACHE.put(GraphComputer.class,
defaultGraphComputerStrategies.clone());
{code}
In essence, we make a split between {{Graph}} and {{GraphComputer}} strategies
so that we don't have a bunch of strategies in OLTP do
{{if(!TraversalHelper.onGraphComputer(traversal)) return}}. All about clock
cycles.
> GraphComputer's can have TraversalStrategies.
> ---------------------------------------------
>
> Key: TINKERPOP-1163
> URL: https://issues.apache.org/jira/browse/TINKERPOP-1163
> Project: TinkerPop
> Issue Type: Improvement
> Components: hadoop, process
> Affects Versions: 3.1.0-incubating
> Reporter: Marko A. Rodriguez
>
> @dkuppitz makes the joke that he can count the number of vertices in the
> Friendster adjacency list with "awk to the sed to the bash to the.." in < 1
> minute. SparkGraphComputer with four blades takes ~5 minutes.
> What's the dealio?
> Imagine a world where {{SparkGraphComputerStrategy}} exists. It analyzes
> traversals and does fast executions breaking away from the VertexProgram API
> and going strait to the native API of Spark. Check it:
> {code}
> g.V().count() -> inputRDD.count()
> {code}
> ...add a {{EmptyVertex.instance()}} manipulation to the respective
> InputFormats and you are just then skipping through bytes not manifesting
> objects at all. BAM. That would take 30 seconds on Friendster.
> {code}
> g.V().outE('knows').count() -->
> inputRDD.flatMapToPair{edgeComponents}.filter{knows}.count()
> {code}
> Blazing fast.
> ....for all those standard patterns, we just do a "native" execution for the
> respective GraphComputer engine. We sideStep object creation, iteration
> phases, views, map reduce jobs.... However, we have to be smart to update the
> {{Memory}} so it looks as if the real VertexProgram executed! ---
> {{iteration}}, {{runtime}}, {{~reducing}}, etc.
> Genius.
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