No worries at all, and sorry if I come off heavy handed... The macOS platform 
is problematic, at some level, for AOO because it requires some older tech for 
it to compile and run. For example, vcl still uses QTkit, which has been 
deprecated for awhile, which means we can't fully utilize later SDKs, which 
don't support it, but then we also have file that require newer C++ features, 
which aren't available in older SDKs, so we're stuck between a rock and a hard 
place...

My hope, and plan, is that we get a 4.20 out asap... some of that will require 
reverting some gbuild changes and getting it in a universally buildable state, 
and branch off 4.20 from there. We can then un-revert that back to trunk.
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