Hi everyone - I hope you’re all having a great start to the year! Many thanks to Tiago for the BPMN Editor Donation PR[1], and thank you everyone for the feedback so far. It’s been great to see this moving forward. We just need one more review before this can be merged, so if anyone has time to take a look, that would be much appreciated and would help keep up the momentum toward the 10.2 release.
Thanks as well to Alex for the review; I agree that the remaining FIXMEs shouldn’t block merging, and those can continue to be worked on asynchronously. Upon merging, I will push the 2nd PR to adjust the codebase not to depend on BPMN/DMN/SceSim Editors (classic) anymore[2]. Any reviews or feedback there would be very welcome. Thanks again, and looking forward to the next steps! Kind regards, Kennedy Bowers [1] https://github.com/apache/incubator-kie-tools/pull/3385 [2]https://github.com/apache/incubator-kie-issues/issues/2200 On 2026/01/08 13:20:26 Toni Rikkola wrote: > Good news. > > Thank you for everyone that worked on this! > > Toni > > On 24/12/2025 3.26, Tiago Bento wrote: > > Hi everyone! > > > > I'm pleased to let you know that the PR [1] introducing the new BPMN > > Editor has been opened targeting our `main` branch. > > > > This effort started in early 2025, and is an important step towards > > compliance with Apache licensing requirements and modernization of our > > codebase, so I'm really happy to see it moving forward. > > > > The new BPMN Editor shares the same tech stack as the now-not-so-new > > DMN Editor — TypeScript, React, PatternFly 5, and Reactflow. > > > > I invite everyone to test it [2] and provide feedback directly on the > > main GitHub issue [3]. The goal is not to have a perfect first version > > solving all historical problems, but one that has feature parity with > > BPMN Editor (classic) and is backwards compatible. > > > > All the packages related to this new componentry will be merged with > > comprehensive READMEs and self-hosted documentation in their > > respective `docs/` folder. You can refer to those in order to learn > > more about the details of each package individually. (I'm currently > > working on them, so subscribe to updates on the PR!) > > > > After this first PR is merged, next steps are: > > > > - Adjust the codebase not to depend on BPMN/DMN/SceSim Editors > > (classic) anymore. [4] > > - Delete BPMN/DMN/SceSim Editors (classic). [5] > > - Replace documentation mentions of BPMN/DMN/SceSim Editors (classic) > > with the new ones. [6] > > > > Thanks to everyone who participated in the development of the new BPMN > > Editor so far. Looking forward to many contributions! > > > > Regards, > > > > Tiago Bento > > > > [1] https://github.com/apache/incubator-kie-tools/pull/3385 > > [2] > > https://tiagobento.github.io/prototypes/storybooks/bpmn-editor/?path=/story/dev-playground--playground > > [3] https://github.com/apache/incubator-kie-issues/issues/1933 > > [4] https://github.com/apache/incubator-kie-issues/issues/2200 > > [5] https://github.com/apache/incubator-kie-issues/issues/2201 > > [6] https://github.com/apache/incubator-kie-issues/issues/2202 > > > > --------------------------------------------------------------------- > > To unsubscribe, e-mail: [email protected] > > For additional commands, e-mail: [email protected] > > > > --------------------------------------------------------------------- > To unsubscribe, e-mail: [email protected] > For additional commands, e-mail: [email protected] > > --------------------------------------------------------------------- To unsubscribe, e-mail: [email protected] For additional commands, e-mail: [email protected]
