The Geode community adopted a time-based quarterly cadence two years ago in the 
hope it would lead to higher stability and more predictable releases.  The idea 
was that by knowing exactly when a branch cut is upcoming, developers will hold 
off on high-risk changes and focus more on hardening as the cut date 
approaches.  The flip side was that the next release cut was never more than 3 
months away, making it more palatable to delay features to the next release for 
the greater good.

I am concerned about reneging on this promise so close to a date that 
developers have already been planning around.  Develop has seen 259 commits 
since support/1.13 was cut, which is a full release worth.  Some feature work 
such as geode-redis is eagerly anticipating a prompt branch cut and swift 
release thereafter.

Are you proposing to abandon time-based release cadence entirely?  If not, can 
you provide more detail on the new schedule you are envisioning (e.g. still 
4x/yr, but shifted out by a month? Or move to 3x/yr, starting by delaying 1.14 
by a month?).  

I don't know if this is the forum to reflect on *why* it takes so long to 
stabilize from develop and get to something releasable, but if we accept that 
the release process routinely takes 2-3 months (not the 1 month our quarterly 
cadence was predicated on), then taking this opportunity to move to a 3x/year 
cadence might be the smart play.

-Owen

On 7/20/20, 9:55 AM, "Donal Evans" <doev...@vmware.com> wrote:

    +1 to postponing 1.14.

    Given the limited resources we have in terms of people who shepherd the 
release process and ensure the quality of what we end up releasing, it would 
put an unsustainable amount of strain on those who have already been working 
extremely hard on getting 1.13 finished if we rolled right into 1.14 without 
time to breathe and hopefully ramp up some more people to take over parts of 
the release process.

    I'm also not in favour of abandoning 1.13 entirely, as there's been a huge 
effort on the part of some community members to get it into a good state to 
release, and dropping 1.13 now would effectively be seeing all that work go to 
waste. It also wouldn't address the core issue that those most heavily involved 
in the release process and in identifying and addressing potential release 
blockers are in danger of being exhausted by the non-stop process of finding 
and fixing bugs in the release, since 1.14 will have all of the same blockers 
that 1.13 currently has, plus an undetermined number of additional ones that we 
may not know about yet.
    ________________________________
    From: Jacob Barrett <jabarr...@vmware.com>
    Sent: Monday, July 20, 2020 9:38 AM
    To: dev@geode.apache.org <dev@geode.apache.org>
    Subject: Re: [Discuss] Cutting Geode 1.14

    Alternatively, why not abandon 1.13 and try again with 1.14?

    > On Jul 20, 2020, at 9:21 AM, Alexander Murmann <amurm...@apache.org> 
wrote:
    >
    > Hi everyone,
    >
    > TL;DR: Let's discuss 1.14 once 1.13 is out.
    >
    > If we stick to our cadence of cutting a release every 3 months and 
shipping
    > it 1 month later, 1.14 is due to be cut two weeks from today. However, we
    > haven't shipped 1.13 yet and are still struggling with some issues.
    >
    > I suggest that we postpone cutting the 1.14 release till we've actually
    > shipped 1.13. Once we've shipped 1.13, we should have another conversation
    > about timing of 1.14. I know the 1.13 release has been taxing on many
    > people in our community and we might want to consider giving ourselves a
    > little bit of a gap between releases.


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