None of the time spent performing the request is deterministic that’s why there 
are timeouts. I don’t follow your rational for claiming it complicated to code.

> On Aug 31, 2017, at 3:27 PM, Mark Hanson <mhan...@pivotal.io> wrote:
> 
> The only problem with that is the time to connect to another server is 
> non-deterministic. So,  the code one would have to write to enable this would 
> involve a select and a bit of not fun code, but in general could be not very 
> useful as an API.
> 
> I would say the lowest common denominator approach or the server based 
> approach is better.
> 
> Just two cents.
> 
> Thanks,
> Mark
>> On Aug 31, 2017, at 1:41 PM, Jacob Barrett <jbarr...@pivotal.io> wrote:
>> 
>> I believe what Bruce was saying is that the behavior should be covered by
>> timeouts not iteration attempts. If the client is able to successfully send
>> the command to a server but a failure occurs waiting for a reply we would
>> not retry. If the client is unable to send the request to a sever because
>> the connection closes then we would try the next server, and the next, up
>> to the timeout value.
>> 
>>> On Thu, Aug 31, 2017 at 1:31 PM Mark Hanson <mhan...@pivotal.io> wrote:
>>> 
>>> I can also see why the user doing the retries themselves has value. As a
>>> lowest common denominator approach, pulling the API is sound.
>>> 
>>>> On Thu, Aug 31, 2017 at 1:26 PM, Mark Hanson <mhan...@pivotal.io> wrote:
>>>> 
>>>> I think the setRetryAttempts really harks back to the case that Bruce was
>>>> alluding to in which the server goes down. Which is the one valid case
>>> for
>>>> this kind of API in theory. Are we say that in that case we don't retry?
>>>> Seems like we are making the API a little less nice for people.
>>>> As a developer using an API, I want to do as little as possible and get
>>>> the most robust solution possible. This seems to go the wrong direction
>>> of
>>>> that kind of intent in a way. I want the client to automatically try
>>> every
>>>> server. I don't ever want to configure the value. I could limit with this
>>>> API and force it to never retry or I could cause it to retry more times
>>>> than I care for it to.  If we are going to get rid of this API in
>>>> particular, I would favor having it automatically try some number of
>>>> servers or all, but not retrying at all would not be my choice.
>>>> 
>>>> On Thu, Aug 31, 2017 at 1:08 PM, Jacob Barrett <jbarr...@pivotal.io>
>>>> wrote:
>>>> 
>>>>>> On Thu, Aug 31, 2017 at 1:00 PM Mark Hanson <mhan...@pivotal.io> wrote:
>>>>>> 
>>>>>> I would have to go looking, but the key concept is that this is a
>>> bigger
>>>>>> problem.
>>>>>> 
>>>>>> interval such as the time between retries....
>>>>>> wait as in how long to wait for a response...
>>>>>> 
>>>>> 
>>>>> All time intervals should be expressed in terms of std::chrono::duration
>>>>> values. A value of std::chrono::duration::zero means don't wait. I would
>>>>> suggest that a negative time not be allowed and that some very large,
>>>>> MAXINT, value could take the place of "forever". There is a ticket
>>> already
>>>>> open and in progress to replace all time based values with std::chrono.
>>>>> 
>>>>> 
>>>>>> retry as how many times to retry after a failure
>>>>>> attempts as in how many times to do a thing before giving up
>>>>>> Set of objects as in the setRetryAttempts code which , will try a
>>>>> number of
>>>>>> servers before giving up. where n is the number, -1 equals all, and 0
>>>>> means
>>>>>> (1 server, no retries).
>>>>>> 
>>>>> 
>>>>> If there are other examples of "iteration" then we should consider them
>>>>> based on what they iterate. I think the consensus on setRetryAttempts is
>>>>> to
>>>>> abolish it.
>>>>> 
>>>>> -Jake
>>>>> 
>>>> 
>>>> 
>>> 
> 

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