Greetings, Geode friends.

This is a summary of the progress in the development of the new
client/server protocol.  We’ve had some good input along the way and are
getting close to an alpha release — exciting stuff!

We’ve continued implementing Protobuf, now using it for serialization of
primitive types.  It should streamline the development of new clients —
proto files define each message type, reducing the amount of code needed to
get a new client rolling.

A good amount of work has been completed around error messaging and
standardization.  The Geode Wiki contains the spec for error messages and
codes along with other pertinent info on the protocol.

Basic user/password authentication is in place, utilizing the existing
security manager for validating credentials.  Client authorization (using
the existing role-based authorization configuration) is wrapping up as well.
The longer term plan is to use SASL (Simple Authentication and Security
Layer), a framework which will allow for a number of authentication
mechanisms in a standardized implementation.  In the interest of completing
an alpha release soon, that effort will come post-alpha.

It’s always great to get feedback, so we’d love to see folks test out the
new protocol and write some new clients — Ruby, Go, Python, anything
supported by Protobuf.  As we get to an alpha release and beyond, that will
only get more interesting.  On the horizon are PDX encoding/decoding, query
execution, function execution, and some additional operations (remove-all,
put-if-absent).

As always, your input is invited.

Thanks,

Brian

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