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https://issues.apache.org/jira/browse/GEODE-2745?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=15964942#comment-15964942
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ASF GitHub Bot commented on GEODE-2745:
---------------------------------------

GitHub user ladyVader opened a pull request:

    https://github.com/apache/geode/pull/448

    GEODE-2745: WaitUntilBucketRegionQueueFlushedCallable gets BucketRegi…

    
    GEODE-2745: waitUntilFlushed method waits longer than it should
    
    - Added getter in BucketRegionQueue for latestQueuedKey
    - WaitUntilBucketRegionQueueFlushedCallable constructor now gets/maintains 
the BucketRegionQueue.latestQueuedKey

You can merge this pull request into a Git repository by running:

    $ git pull https://github.com/apache/geode feature/GEODE-2745

Alternatively you can review and apply these changes as the patch at:

    https://github.com/apache/geode/pull/448.patch

To close this pull request, make a commit to your master/trunk branch
with (at least) the following in the commit message:

    This closes #448
    
----
commit ba3b28adc48884bb5d697d307a28f4831f5d9301
Author: Lynn Hughes-Godfrey <lhughesgodf...@pivotal.io>
Date:   2017-04-07T18:57:16Z

    GEODE-2745: WaitUntilBucketRegionQueueFlushedCallable gets 
BucketRegionQueue.latestQueuedKey in constructor vs. setting when callable 
invoked.
    
    - Added getter in BucketRegionQueue for latestQueuedKey
    - WaitUntilBucketRegionQueueFlushedCallable constructor now gets/maintains 
the BucketRegionQueue.latestQueuedKey

----


> The AsyncEventQueueImpl waitUntilFlushed method waits longer than it should 
> for events to be flushed
> ----------------------------------------------------------------------------------------------------
>
>                 Key: GEODE-2745
>                 URL: https://issues.apache.org/jira/browse/GEODE-2745
>             Project: Geode
>          Issue Type: Bug
>          Components: wan
>            Reporter: Barry Oglesby
>
> With the changes to waitUntilFlushed to process 10 buckets at a time, if 
> events are happening while waitUntilFlushed is in progress, then all the 
> buckets after the first 10 will have processed more than it should before 
> returning.
> If the update rate is causing the queue to always contain 113000 events, and 
> the events are spread evenly across the buckets, each bucket will have 1000 
> events to wait for. The first 10 buckets will wait for their 1000 events. 
> When those have been processed, the next 10 buckets will wait for their 1000 
> events starting from that point, but they've already processed 1000 events. 
> So, these buckets will actually wait for 2000 events to be processed before 
> returning. This pattern continues until all the buckets are done.
> The WaitUntilBucketRegionQueueFlushedCallable needs to track not only the 
> BucketRegionQueue but also the latestQueuedKey.



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