Jean-Marc Desperrier wrote, On 2009-03-18 02:50:
> Robert Relyea wrote:
>> [...] At the
>> cost of about 20 bytes per client you would rather chew up CPU and
>> network resources?
> 
> It's very far from being that small usually. It can't be that small if 
> client authentication is used.
> 
> There's an extension to TLS to offset the cost to the client (the server 
> sends him the encrypted content of the session cache, and the client 
> sends it back when he needs to reopen the session).

Yes, and it's supported in NSS in FF 3.0
But servers that support it are still rare beasts.
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