Hello,

I see in the NSS code that RedoHandshake, for example, sends a Hello
request handshake message, but some handshake-initiating functions
(e.g. ForceHandshake) do not.  Instead, the server just starts waiting
to receive data from the client (I assume a Client hello message).

Why is the server actively notifying the client to start a new
handshake in the case of RedoHandshake(), but passively waiting for the
client to initiate the handshake in the case of ForceHandshake().

Is there a way to get the server to send a Hello request message
without the required by RedoHandshake() completed previous handshake?

Thanks,
Peter

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