On 5/4/18 3:34 AM, Karl Tomlinson wrote:
Not sure I understand your question, but the observable behavior
described by this section, or specifically "Before an AudioNode is
deleted, it will disconnect itself from any other AudioNodes"

Right. So that observably influences the sound produced or some such, sounds like?

Yes, the source of the observable GC problem is very much in the
spec now, and tracked by the [[AudioNode Lifetime]] issue.

Understood.

-Boris
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