On Wed, Jan 6, 2016 at 8:07 PM, Luke Wagner <[email protected]> wrote: > FWIW, I was wondering if we could go a step further and allow > (optional) user interaction with the rendered DOM elements. That way > you could, say, select text on a 3d surface with a mouse or use an > <input> tag. It seems like this would be possible if the vertex/pixel > shaders were constrained to, say, affine transformations which starts > to sound rather similar to the whitelisting approach mentioned > elsewhere in this thread for mitigating timing attacks.
I think this should be handled outside of the WebGL API. This seems to be a bunch of extra work and complexity to handle a relatively narrow use-case. I believe it's much easier to just provide functionality in the platform to allow a library to implement such specific uses. _______________________________________________ dev-platform mailing list [email protected] https://lists.mozilla.org/listinfo/dev-platform

