On 6/16/15 3:51 PM, Jeff Gilbert wrote:
Ideally, we'll eventually have enough of a handle on the long tail of
driver bugs that we can look at sunsetting this. We could include an entry
in the blacklist download to force problematic hardware to expose this info
(once we identify them as such!), while leaving believed-good hardware
masked off. We could start putting this together already, though I don't
know if we're confident enough in having any driver on the whitelist yet.

I just filed bug 1175424 ("Only expose WEBGL_debug_renderer_info extension to Web content for blocklisted GPUs") to track your suggestion.
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