On 30/05/2014 14:19, Andreas Gal wrote:
> Now for Intel hardware being slow there could be a couple reasons, and APZ 
> might fix them actually. If I remember correctly Atom GPUs are PowerVR based, 
> which is a tile based rendering architecture. It splits the frame buffer in 
> small tiles and renders those. To do this efficiently it defers rendering for 
> as long as possible. Other GPUs start rendering as soon as possible, whereas 
> PowerVR waits until the entire frame is ready and then renders it then. We do 
> a couple operations while rendering that might force a pipeline flush, which 
> likely forces PowerVR to render right away, which is very bad for PowerVR’s 
> particular render model. If you can point us to some specific hardware we 
> really suck on we can definitely look into this.

The test in https://bugzilla.mozilla.org/show_bug.cgi?id=894128#c30 is
using an HD4000 iGPU which is an internal Intel design and not
PowerVR-based. Has anybody tried using a Intel's Graphics Performance
Analyzer [1] tools to see if we're hitting a slow path in the driver or
some other suboptimal scenario?

 Gabriele

[1] https://software.intel.com/en-us/vcsource/tools/intel-gpa

Attachment: signature.asc
Description: OpenPGP digital signature

_______________________________________________
dev-platform mailing list
dev-platform@lists.mozilla.org
https://lists.mozilla.org/listinfo/dev-platform

Reply via email to