Hi Jan,

There isn't currently a way to explicitly activate a set of fonts packaged
with Firefox.  It sounds like this is what's needed, so that you can assure
that the fonts picked up within the simulator match those that are used on
the device.  It wouldn't be hard to make this work for the B2G font backend
but it would be extra work.  Basically you need code to iterate over a set
of fonts in a known location and activate those based on the backend in use
(GDI/DirectWrite/OSX/Linux).

I logged a new bug for this:
https://bugzilla.mozilla.org/show_bug.cgi?id=998844

For the simulator, another way would be to have a separate installer for
simulator fonts.  This would mean an added step when working with the
simulator but it would be simple and effective without requiring Gecko code
changes.

Cheers,

John Daggett
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