Hi Jan, There isn't currently a way to explicitly activate a set of fonts packaged with Firefox. It sounds like this is what's needed, so that you can assure that the fonts picked up within the simulator match those that are used on the device. It wouldn't be hard to make this work for the B2G font backend but it would be extra work. Basically you need code to iterate over a set of fonts in a known location and activate those based on the backend in use (GDI/DirectWrite/OSX/Linux).
I logged a new bug for this: https://bugzilla.mozilla.org/show_bug.cgi?id=998844 For the simulator, another way would be to have a separate installer for simulator fonts. This would mean an added step when working with the simulator but it would be simple and effective without requiring Gecko code changes. Cheers, John Daggett _______________________________________________ dev-platform mailing list dev-platform@lists.mozilla.org https://lists.mozilla.org/listinfo/dev-platform