Congratulations! This is a major step forward for modernizing our rendering
on desktop, removing old code and simplifying how we render. This will
unblock important optimizations such as OMTAnimation and APZC. I'm omitting
many benefits. Great work!


On Wed, Dec 4, 2013 at 3:05 AM, Nicholas Cameron
<nick.r.came...@gmail.com>wrote:

> I just landed a patch flipping the switch for all Windows users with HWA
> (d3d9/10/11) to use off-main-thread compositing. This is a fairly big
> change to our rendering pipeline, so if you notice rendering issues on
> Windows, please file bugs.
>
> For now, only nightly users will get this change. Riding the trains
> depends on bugs 913503 and 904890, and general stability. We wanted to land
> this early to get some extra testing time and because without being tested,
> it has been rotting super quickly. I will arrange for a branch to keep
> testing main thread composition asap.
>
> One known issue is windowed plugins lagging during scrolling (913503), so
> please ignore that (for now) if you observe it.
>
> OMTC can be disabled by setting the
> 'layers.offmainthreadcomposition.enabled' pref to false. If there are more
> problems than we can fix relatively quickly, we can do this for all users
> very easily.
>
> Cheers, Nick
> _______________________________________________
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> dev-platform@lists.mozilla.org
> https://lists.mozilla.org/listinfo/dev-platform
>
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