On Tue, Nov 19, 2013 at 6:36 AM, Benoit Jacob <jacob.benoi...@gmail.com> wrote:
>
> Because of the way it ended being used in many places, SurfaceDescriptor was
> involved in maybe half of the b2g 1.2 blocking (koi+) graphics crashes that
> we went over over the past few months.
>
> During the Paris work week we had extended sessions (I think they totalled
> about 10 hours) about what a "right" platform-generic surface type would be,
> and how they would be passed around. Obviously, it would be
> reference-counted, but we worked out the details, and you can see the
> results of these sessions here:
>
> https://wiki.mozilla.org/Platform/GFX/Surfaces
>
> In a nutshell, there is a near-term-but-not-immediately-trivial plan to get
> such a "right" surface type, and it would come from unifying the existing
> TextureClient and TextureHost classes.
> [...]
> Hope that answers some of your questions / eases some of your concerns

It does!  Thanks for the info.

Nick
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