On Mon, Oct 14, 2013 at 4:29 PM, Till Schneidereit <
t...@tillschneidereit.net> wrote:

> From talking to Kyle, it sounds like getting WebGL into workers is
> much closer than getting all of Context2D, too. Specifically, we need
> text rendering to work, because we have to be able to render device
> fonts. Into bitmaps. Synchronously, because everything else would be
> way too easy.
>
> To reiterate, we have two non-negotiable requirements for enabling
> off-mainthread usage of Shumway:
> - synchronous drawing to canvas, including text rendering
>

Getting text rendering to work with 2D canvas in a worker is tricky and we
may want to implement it by doing blocking proxying calls to the main
thread.


> - synchronous two-way communication with surrounding JS, with
> arbitrarily-recursive calls between page JS and Shumway
>

That seems like the big problem here.

Rob
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