At first I tried for a couple of days to try to get xulrunner 16.0.2 to work on 
my OSX 10.6, until I understoo it wasn't working at all running the 'xulrunner 
-v' will return an 'error' string where the version should come out.

Looking in forums such as this I found out it is a well known error, that there 
is actually a bug reported from last year about it, which does not have anybody 
working on it.

So I changed my focus to 'Macports' they have two packages available where only 
'xulrunner-devel' which is at version 2.0, actually worked. I got in contact 
with the previous maintainer and he dropped the support for the package 9 
months ago because it was taking too much of his time to maintain the package, 
he said that he kept battling with the code making bug reports to get each 
version to work on OS X. Well enough, I got to an understanding that the 
platform is supported primarly to have FF or TB be able to work on OSX, were 
this project have their own maintainers, for what I'm seeing it is my deduction 
that the mac compilation is being done automatically and nobody is actually 
taking the time to try it out on OS X platform. 

By making post I would like to raise concern about this, probably the use of 
xulrunner on OS X is not very popular I would say that nobody has asked for 
this before. I could surely go about and start taking care of this myself, 
although I would like to get more acquainted with the platform to understand 
more the parts of it. Currently I've developed an extension and now I'm going 
to start my first application which I'm kind of stuck using version 2.0 of the 
platform. 

I'm not sure if I'm really the only one with this issue, but surely I would 
like to hear from anyone else if they themselves would like to see xulrunner be 
more compatible with OS X, and if can't be more compatible why is that to see 
if any of us can help.

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