> 5-20%, if it were a general slowdown, is _huge_. We have people who work 
> 
> for months to get speedups of 1 or 2%.

Yes, I know, that is pretty much all I do at Mozilla ;) I don't think scattered 
Talos wins of 5-20% are so valuable and important that we should keep 
sacrificing developer time to debug problems from having the buggy optimization 
pass.

> We should find out whether the Linux distros are using PGO. If they are, 
> 
> it would be unwise for us to stop supporting their release 

As I said, unless they're using the exact same compiler version and 
environment, we're already not supporting their configuration. C++ compilers 
are twitchy - much more so with PGO.

-David

On Thursday, October 11, 2012 7:46:00 AM UTC-7, Gervase Markham wrote:
> On 11/10/12 08:54, David Anderson wrote:
> 
> > Keep in mind that debug builds are probably at least an order of
> 
> > magnitude slower (or a large factor), whereas PGO is a very small
> 
> > factor. (After all, we do not PGO on Mac and it doesn't seem to be a
> 
> > problem.)
> 
> 
> 
> 5-20%, if it were a general slowdown, is _huge_. We have people who work 
> 
> for months to get speedups of 1 or 2%.
> 
> 
> 
> We should find out whether the Linux distros are using PGO. If they are, 
> 
> it would be unwise for us to stop supporting their release 
> 
> configuration, and tell them that the new supported configuration is a 
> 
> lot slower...
> 
> 
> 
> Gerv

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