On 2012-10-01 4:03 PM, Kyle Huey wrote:
On Mon, Oct 1, 2012 at 1:01 PM, Ehsan Akhgari <[email protected] <mailto:[email protected]>> wrote:On 2012-09-30 2:47 AM, Justin Lebar wrote: Unfortunately, due to https://bugzilla.mozilla.org/__show_bug.cgi?id=767501 <https://bugzilla.mozilla.org/show_bug.cgi?id=767501>, the only way to get b2g builds on try is to use '-p all'. Sounds like that should be a P1 for reducing load then. Much-to-most of this "B2G-only" code compiles on other platforms, too. Or at least, that is true of the B2G patches I've reviewed. We shouldn't exaggerate the effect of this without some data. (Note that basically any code we want to write unit tests for at the moment must compile on more than B2G, so it's not entirely unintentional that so many patches touch other platforms.) If all they care about is whether their code compiles, they should compile locally on a different platform. Try is not meant to replace local builds, really, and should not be used as merely a compiler. You expect all of our developers to be able to compile the at least 6[1] separate platforms that we have?
No, but I expect them to be able to compile on one non-b2g platform. I push stuff that I have only tested to build on one platform all the time without making them go through try, and I'm saving resources doing that even though I occasionally break the tree on a platform I have not built on. I refer you to jlebar's analysis in the other thread we had on this a while ago.
Ehsan _______________________________________________ dev-platform mailing list [email protected] https://lists.mozilla.org/listinfo/dev-platform

