** Changed in: unity
Status: Fix Committed => Fix Released
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https://bugs.launchpad.net/bugs/917210
Title:
compiz+unity3d generates > 50 wakeups a second on idle system
Status in Compiz Core:
Fix Released
Status in The Ubuntu Power Consumption Project:
Fix Committed
Status in Unity:
Fix Released
Status in “compiz” package in Ubuntu:
Fix Released
Status in “unity” package in Ubuntu:
Fix Committed
Bug description:
When my machine is idle, compiz is generating > 50 wakeups a second.
The main culprit seems to be waiting for a video sync which happens at
~50Hz. Attaching gdb I can see this occurs in:
PrivateGLScreen::waitForVideoSync() in /usr/lib/compiz/libopengl.so
Not sure if this is a requirement or not, but it seems rather sub-
optimal to be waiting on the video sync at 50Hz while the system is
effectively idle. Is this a bug or a feature?
Using Precise + Unity 3D with today's latest updates (16th Jan 2012)
on x86_64.
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