** No longer affects: unity-2d
** Changed in: unity-2d (Ubuntu)
Status: Confirmed => Invalid
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https://bugs.launchpad.net/bugs/934680
Title:
Window management - Dragging down a maximized window from the panel
has not predictable results
Status in Ayatana Design:
Fix Released
Status in Unity:
Fix Released
Status in “unity” package in Ubuntu:
Fix Released
Status in “unity-2d” package in Ubuntu:
Invalid
Bug description:
Dragging a window down from the top panel has a lot of issues, first
of all:
- The window should be restored as soon as the mouse pointer drags content
outside the panel area
- Once a window is restored it should not be placed outside the desktop area,
unless it fits into it, also it should be never below the launcher (when
always visible).
In the case that the window is bigger than the available space, the window
should be resized to fit on the monitor if possible. If this is not possible
(e.g. it is a fixed size window that is larger than the monitor resolution) the
top and left
borders should be always visible anyway.
- The just restored window, should be grabbed on a point of the top
decoration
that is proportional to the x-offset grabbed on the panel, so if you start
dragging at the left of the panel, the window should be handled by the
top-left
corner, if you start dragging on the right of the panel, the window shuold
be
proportionally handled on the right.
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