When the app opens, show the menu bar for a few seconds, then hide it.
Warning: the menu bar floats above the app content, because they're layers.

for consistency: window controls are always visible and appear by the
left of the title in non-maximized windows, so they should be always
visible and appear there too in maximized windows

for discoverability: google mobile is going to use three horizontal
lines to represent a list and shows the Google service and product list
when clicked, so instead of showing the menu bar for a few seconds, then
hiding it, we could use an yellow icon with three vertical lines inside
a circle by the right of the window title that represents a list and
shows the menu bar when hovered or touched

(These two wishes are very good for tablets, because we don't keep track
of the user's finger position in the air, so the user won't hover
anything, so the user will see the icon and intentionally touch it.)

Agreed?

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https://bugs.launchpad.net/bugs/682788

Title:
  Improve Unity Global Menu

Status in Ayatana Design:
  Fix Committed
Status in Compiz:
  Triaged
Status in Unity:
  Triaged
Status in “compiz” package in Ubuntu:
  Triaged
Status in “metacity” package in Ubuntu:
  Triaged
Status in “unity” package in Ubuntu:
  Triaged
Status in Baltix GNU/Linux:
  Confirmed

Bug description:
  ===+++ _____________________ ! ALL USERS ! _____________________ +++===
  ===+++ READ THIS BEFORE MAKING A COMMENT OR MODIFICATION +++===

  IMPORTANT 1: Please don't post any "me too message"; use the "Does
  this bug affect you?" feature you can find a bit above this bug
  description on Launchpad.

  IMPORTANT 2: Do not post anything if you haven't read all comments to
  verify that your point hasn't been made. If you feel tempted to stop
  reading because there are too many messages, that is a strong
  indicator that you shouldn't add even more comments. Developers have a
  tough time to find anything if you post redundant stuff. So please
  abstain from doing that.

  =========
  Global menu in general (not only in Unity) is very unergonomic on large 
screens (see the attached screenshot) because if you have a small window 
somewhere near the low right corner you have to move the cursor all the way up 
to to panel to reach the menu. I understand why the global menu was used for 
the netbook edition (it saves space and most windows are maximized), but since 
Unity is intended to be for the desktop edition there should be an option to 
switch to the traditional position of the app menu. It would be welcomed by 
many desktop users.

  A commonly suggested solution is:
   [ ] Global Menu on
   [ ] Global Menu off
   [ ] Global Menu only for maximized windows
  The default is usually suggested as either the first (on) or last (on only 
for maximized windows).

  -------------------------------------
  Desired change:

  Implement the 'Enhanced Menu' project for 12.10.  This project will
  address the issue described in this bug and also issues described in
  the duplicates of this bus.  Note this is the 'official' bug that
  tracks the implementation of this project.

  The following options will be added to 'System Settings/Appearance':

  -------
  Menus
  Location:    Global/Local
  Visibility:  Hidden/Always displayed
  -------

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