There is a workaround for this. I used to use this on Debian with a small set of packages.
Using acpid and amixer one can set an acpid rule to react at volume keys at a deeper level than the default sound daemon. Use acpi_listen to discover your key codes and write a script like this (for example when pressing volume up): amixer set Master 5+ This is more ALSA related, but pulseaudio will adjust its volume as well. -- You received this bug notification because you are a member of Desktop Packages, which is subscribed to gnome-settings-daemon in Ubuntu. https://bugs.launchpad.net/bugs/388547 Title: Volume keys don't work inside a full-screen game Status in One Hundred Paper Cuts: Confirmed Status in X.Org X server: Unknown Status in “gnome-settings-daemon” package in Ubuntu: Confirmed Bug description: When I'm playing games in fullscreen mode, I cannot change the volume (laptop, HP tx2115nr with Jaunty) using my notebook keys. It's not possible to use my Play/Pause/Stop hotkeys (right side of my screen). I would like to change my volume without have to exit the game. To manage notifications about this bug go to: https://bugs.launchpad.net/hundredpapercuts/+bug/388547/+subscriptions -- Mailing list: https://launchpad.net/~desktop-packages Post to : desktop-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~desktop-packages More help : https://help.launchpad.net/ListHelp