I agree that the startup interface is a serious obstacle to game
enjoyment.  Since time immemorial minesweeper clones have had a simple
and consistent interface -- at the end of the game you click on the new
button and immediately get a new game which uses the last settings.
This is also the behaviour of other field-clearing games, including
other GNOME games like Swell Foop.  Why would you make the player re-
enter a size preference before every game? Some games only last a few
seconds!

It seems that you can resize the window to make everything bigger, but
not to make everything smaller.

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You received this bug notification because you are a member of Desktop
Packages, which is subscribed to gnome-games in Ubuntu.
https://bugs.launchpad.net/bugs/1008865

Title:
  Cannot play impossibly difficult gnomine games

Status in “gnome-games” package in Ubuntu:
  Triaged

Bug description:
  Since upgrading to 12.04, I cannot play my favourite game.

  I usually play gnomine with a grid of 69 X 42 squares with 666 mines
  (I call this 'bastard mode').

  Since upgrading to 12.04, the "updated" gnomine does not allow
  resizing. As such, bastard mode is far far bigger than my screen is
  likely to ever be.

  Furthermore, the new startup interface makes my life more difficult,
  as I need to re-enter the specs for bastard mode every time I want to
  play, as opposed to how it used to be where it just started a new game
  with the previous settings.

  How this can be fixed:
  - reinstate resizing of the gnomine window.
  - pre-populate the 'custom' settings with the last-played game settings (or 
add a 'play again' option).

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/gnome-games/+bug/1008865/+subscriptions

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