I confirmed it, Unity doesn't draw the wallpaper. It's either gnome-
session that does it, nautilus, or lightdm.

** Changed in: unity
       Status: New => Incomplete

** Also affects: gnome-session (Ubuntu)
   Importance: Undecided
       Status: New

** Also affects: nautilus (Ubuntu)
   Importance: Undecided
       Status: New

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https://bugs.launchpad.net/bugs/1017630

Title:
  Inappropriate background scaling on newly-enabled monitor

Status in Unity:
  Incomplete
Status in “gnome-session” package in Ubuntu:
  New
Status in “nautilus” package in Ubuntu:
  New

Bug description:
  When I enable my 1080p monitor via nvconfig or disper, the wallpaper
  image is fuzzy, and looks like a scaled-up version of the image on the
  existing 1366x768 monitor, even though the source image has greater
  resolution.  I've used the "The Forbidden City" wallpaper from Ubuntu
  Precise as an example.  It also occurs with my personal wallpapers.

  The problem can be fixed by re-selecting the same wallpaper.

  The attached images are crops of "The Forbidden City":
  "rescaled.png": The way the wallpaper image looks on my 1080p monitor 
immediately after enabling

  "orig-monitor.png": The way the wallpaper image looks on my 1366x768
  monitor

  "re-selected": The way the wallpaper image looks on my 1080p monitor
  after re-selecting it.  (i.e. the way it should look immediately after
  enabling)

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