The new behaviour in 12.04 LTS is OK for me. When a window of an other
desktop overlap a little bit the current desktop (but not too much), the
current desktop changes so that the user can see all the window.

** Changed in: unity (Ubuntu)
       Status: Confirmed => Fix Released

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https://bugs.launchpad.net/bugs/923107

Title:
  Shortcut super + numeric should select the most appropriate virtual
  screen

Status in Unity:
  Confirmed
Status in “unity” package in Ubuntu:
  Fix Released

Bug description:
  Unity allows user to switch between application windows using Super + numeric 
keys.
  When the selected app window is not on the current virtual screen, Unity (or 
compiz, I don't know) switch to the corresponding virtual screen.

  THE BUG IS:
  When only a few pixels of the application window is already visible on the 
current virtual screen, it does not switch virtual screen. It just select the 
window and bring it to front, which is often not visible by the user because 
the visible part of the windows is too small.
  It often happens after the user snaps a window to the border of the screen. 
The border of the window is overlapping 1 or 2 pixels on the neighbour virtual 
screen. Now, when the user is on this neighbour screen, selecting the windows 
with the Super key has virtually no effect.

  ENHANCEMENT
  Instead of just checking if the selected window is visible on the current 
virtual screen, Unity should check if the current virtual screen is the one 
where the windows has a majority of its pixels.

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