It's actually two bugs, and perhaps it should be rewritten to reflect
that. The bug in unity is that it captures the super key, and refuses
access to anything further in the stack, including g-s-d.

We have found a workaround for super-P for g-s-d, and that's what the
verification-needed is about. So if super-P switches between monitors,
the bug should be considered verification-done, from the g-s-d side of
things.

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https://bugs.launchpad.net/bugs/950160

Title:
  Unity blocks other programs from binding globally to Super+* or Alt+*
  (* = any key)

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