Update of bug #61384 (project denemo):
Status: None => In Progress
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Follow-up Comment #1:
There is a function:
void fluid_synth_set_gain (fluid_synth_t *synth, float gain)
and by trial and erro it seems that a gain of 2.0 might be good, but I guess
it will need a user interface as you can cause distortion with higher values.
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