# From: Francesco Poli <[EMAIL PROTECTED]> From: Fabian Greffrath <[EMAIL PROTECTED]> To: [EMAIL PROTECTED] Cc: debian-legal@lists.debian.org Content-Type: text/plain Date: Fri, 23 Feb 2007 19:30:52 +0100 Message-Id: <[EMAIL PROTECTED]> Mime-Version: 1.0 X-Mailer: Evolution 2.6.3 Content-Transfer-Encoding: 7bit
> I think that these situations are best handled by creating a game > engine package (rott) and a separate data downloader package > (rott-data). They both have to go in contrib, at best. This would mean no advantage since the engine is compiled to only work with the shareware levels. If you want the engine to be able to run with the registered version levels, you will have to change some header files and recompile. I am not going to package the registered version engine since I do not own the full game and cannot test it. Since you have no choice about the levels, you can let the engine download the shareware distribution anyway. > The game engine package can be moved to main, as soon as a set of > DFSG-free game data is found and packaged for main. I really have looked around the web for a free replacement for one of the level sets but remained without success. You can find tons of ad-ons (even free ones) to either the shareware levels or the registered version levels but no real replacement. If you know of something that I have missed, please let me know. -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]