""=?UTF-8?Q?Mart=C3=ADn_Ferrari?="" <[EMAIL PROTECTED]> writes:
> Hi! > > Thanks for your comments! > >> The Makefile needs some fixing: >> >> - use $(shell ...) instead of ``. >> - -W -Wall -g in CFLAGS > > Also I think I have to make it possible to disable -O. -g shouldn't be > only for debugging? You should (must?) always build with -g and the stip the result after installing them in debian/qonk. This allows users to build the package locally and run gdb ./qonk or to send you a core file that you can use with your local unstriped qonk. You can also support the no opt option to switch -O2 on and off. Sometimes you need that for debugging. Not very often though. >> And one maybe serious warning: >> >> planets.cpp:331: warning: no return statement in function returning non-void > > I will fix it. > >> And maybe it should go to the next level on its own without having to >> restart. :) > > Yeah, upstream acknowledges that :) There is a shell script mentioned > in the website that supposedly does the job, I will check if it's > suitable. It should just have a loop inside main() that restarts in the next level. Shouldn't be that hard. With a shell script the screen would flicker between levels, not nice. >> Apart from this it looks like a nice game. Runs on amd64. > > Cool! Thanks again! > > -- > MartÃn Ferrari MfG Goswin