Package: wnpp Severity: normal The current maintainer of exult, Robert Bihlmeyer <[EMAIL PROTECTED]>, is apparently not active anymore. Therefore, I orphan this package now. If you want to be the new maintainer, please take it -- see http://www.debian.org/devel/wnpp/index.html#howto-o for detailed instructions how to adopt a package properly.
Some information about this package: Package: exult Binary: exult, exult-studio Version: 1.00-2.3 Priority: extra Section: contrib/games Maintainer: Robert Bihlmeyer <[EMAIL PROTECTED]> Build-Depends: debhelper (>> 3.0.0), g++, flex, bison, libsdl1.2-dev, xlibs-dev, timidity, libgimp2.0-dev, libglade0-dev, libgnome-dev (<= 1.4.1.7-1) | libgnome-dev (>= 1.4.2-4), zlib1g-dev, libpng2-dev Build-Conflicts: bison (= 1:1.31-1) Architecture: any Standards-Version: 3.5.7 Format: 1.0 Directory: pool/contrib/e/exult Files: dc9a5436b54a9e8a5ce45b08cc057712 776 exult_1.00-2.3.dsc 1e3ae3232a3bad445246e5e940d1dc1a 1483126 exult_1.00.orig.tar.gz bae887af6474eca8b4f0930dafc43124 481421 exult_1.00-2.3.diff.gz Package: exult Priority: extra Section: contrib/games Installed-Size: 2116 Maintainer: Robert Bihlmeyer <[EMAIL PROTECTED]> Architecture: i386 Version: 1.00-2.3 Depends: debconf (>= 0.5), aalib1 (>= 1.2), libasound2 (>> 1.0.4), libc6 (>= 2.3.2.ds1-4), libgcc1 (>= 1:3.3.3-1), libncurses5 (>= 5.4-1), libsdl1.2debian (>> 1.2.7-0), libstdc++5 (>= 1:3.3.3-1), libsvga1, libx11-6 | xlibs (>> 4.1.0), libxext6 | xlibs (>> 4.1.0), slang1 (>> 1.4.4-7.1), zlib1g (>= 1:1.2.1), timidity Filename: pool/contrib/e/exult/exult_1.00-2.3_i386.deb Size: 906432 MD5sum: 54da39af021ab5b663857d3ab8a43d96 Description: Play Ultima VII on a decent OS Exult is a game engine which can be used to play the classic games of Ultima VII under X11 (full-screen or in a window). The Black Gate (including Forge Of Virtue) and Serpent Isle (plus Silver Seed) are both playable to the end. Some minor differences to the originals remain, see FAQ 5.3./5.4. . While it is possible to use the engine for other games, no such game has been written yet. Therefore, Exult is useless unless you own a copy of one of the Ultima VIIs. Package: exult-studio Priority: extra Section: contrib/games Installed-Size: 1516 Maintainer: Robert Bihlmeyer <[EMAIL PROTECTED]> Architecture: i386 Source: exult Version: 1.00-2.3 Depends: libatk1.0-0 (>= 1.4.1), libc6 (>= 2.3.2.ds1-4), libfreetype6 (>= 2.1.5-1), libgcc1 (>= 1:3.3.3-1), libgimp2.0 (>= 2.0.0), libglade0, libglib1.2 (>= 1.2.0), libglib2.0-0 (>= 2.2.3), libgtk1.2 (>= 1.2.10-4), libgtk2.0-0 (>= 2.2.1), libpango1.0-0 (>= 1.2.1), libpng10-0 (>= 1.0.15-4), libstdc++5 (>= 1:3.3.3-1), libx11-6 | xlibs (>> 4.1.0), libxext6 | xlibs (>> 4.1.0), libxi6 | xlibs (>> 4.1.0), libxml1 (>= 1:1.8.14-3), zlib1g (>= 1:1.2.1) Recommends: exult, gimp Filename: pool/contrib/e/exult/exult-studio_1.00-2.3_i386.deb Size: 546214 MD5sum: f73213d9efca4700e0581ef49c92b287 Description: Create or modify a role playing game like Ultima VII Exult Studio will become Exult's world editor. Right now you can browse through all game graphics, and (if you have Exult installed) view and edit the game map. . Note that Exult Studio is still in alpha stage, and not very stable at the moment. The format used for saving may also change, so don't create big games just yet. . This package also includes tools to manipulate the files used by Exult, see expack(1), textpack(1), ipack(1), splitshp(1), and shp2pcx(1) for more info. . A GIMP plugin is provided, so that if you have the GIMP installed you can edit and create game graphics with it. Justification: same reason as before (unmaintained, maintainer doesn't respond), but these packages were overlooked -- Martin Michlmayr [EMAIL PROTECTED]