Am Samstag, den 07.02.2015, 17:02 +0100 schrieb Alexandre Detiste: > > [Tobias] > > Yes, the OpenTechBFG folks have a demo map that works with the engine, > > details are in the README.Debian. > > That works ! But it just show you the inside of a yellow cube; > not so much fun. > > I mean by 'demo' the cut down version of the full game.
Got you. Sorry, I'm not aware of a demo for it (There seems have to been one, but the links are going 404) > > I found this and unpacked it with wine (Installshield wizard): > http://www.fileplanet.com/145822/download/DOOM-3-Demo > > tchet@antec:~$ find .wine/drive_c/Program\ Files/Doom\ 3\ Demo/ > .wine/drive_c/Program Files/Doom 3 Demo/ > .wine/drive_c/Program Files/Doom 3 Demo/Doom3.exe > .wine/drive_c/Program Files/Doom 3 Demo/INSTALL.LOG > .wine/drive_c/Program Files/Doom 3 Demo/UNWISE.EXE > .wine/drive_c/Program Files/Doom 3 Demo/Docs > .wine/drive_c/Program Files/Doom 3 Demo/Docs/License.txt > .wine/drive_c/Program Files/Doom 3 Demo/Docs/readme.txt > .wine/drive_c/Program Files/Doom 3 Demo/Docs/MSR.txt > .wine/drive_c/Program Files/Doom 3 Demo/demo > .wine/drive_c/Program Files/Doom 3 Demo/demo/demo00.pk4 > .wine/drive_c/Program Files/Doom 3 Demo/gamex86.dll > > The most interresting file is demo00.pk4, > but I can't get it to work with rbdoom3bfg; > and I don't know either if it's supposed to work at all > > Sys_Error: Couldn't load default.cfg There's a default.cfg in the rbdoom3-bfg/base folder; But I just tried with the original doom3 data-files.. It does not work. > > > Thanks for the hint, I'll take a look at game-data-packager. > As an habit (it's not really a policy written somewhere) > for all games with a free engine & non-free data; > Doom3 BFG should either > "Depends: doom3bfg-data | doom3bfg-demo-data | game-data-packager" > or > "Depends: doom3bfg-data | game-data-packager" > depending if the demo data can be used. > > Then your README.Debian should point to G-D-P. > > > [Simon] > > Am I right in thinking that the original and BFG editions are > > incompatible, and will require separate engines and data files if Debian > > will eventually support both? (I ask because this influences how it > > should look in game-data-packager.) > > I found this, > http://doomwiki.org/wiki/Doom_3:_BFG_Edition > but it's hard to tell if "original" Doom 3 data works with rbdoom3bfg, > > I think only the BFG version is open sourced, > so owner of Doom 3 data would have to rebuy the same game again :-( no, id soft also relased the code for "original" doom3, but the forks somwhow lost tractions. The original repository is here: https://github.com/TTimo/doom3.gpl Maybe I'm gonna package: https://github.com/dhewm/dhewm3 -- tobi -- To UNSUBSCRIBE, email to debian-wnpp-requ...@lists.debian.org with a subject of "unsubscribe". Trouble? Contact listmas...@lists.debian.org Archive: https://lists.debian.org/1423331175.5147.16.ca...@debian.org