----- Ursprüngliche Message ----- > Von: Fabian Greffrath <fab...@greffrath.com> > An: Johey Shmit <joheysh...@yahoo.com> > Cc: "pkg-games-de...@lists.alioth.debian.org" > <pkg-games-de...@lists.alioth.debian.org>; "609...@bugs.debian.org" > <609...@bugs.debian.org> > Gesendet: 10:03 Donnerstag, 1.September 2011 > Betreff: Re: ITP: zdoom -- Enhanced Doom engine > > Am 31.08.2011 22:20, schrieb Johey Shmit: >> I've now packaged a installer-script that takes care of downloading and >> building a zdoom package > (http://mentors.debian.net/package/zdoom-installer). >> >> Any comments on that? > > So you are going to download fmod and its build-dependencies and build it and > then download zdoom and its build-dependencies and build it against fmod? > > I think this just circumvents the main problem of the whole story: zdoom > depends > on non-free software! And apparently the fmod developers do not even want > their > software to be made freely available, so why all the fuzz? > > I don't think it helps...
Thank you for your comments. I'm discussing things with Jon Dowland from the games team (on debian-devel-games) and I misunderstood him at first. This lead to the creation of this ugly installer-package. I've now replaced it with a zdoom scource package that includes the binary lib from fmod. Not very nice but ok for the fmod people and ok for the non-free archive (according to Jon). Thanks again for your help! Â Johey -- To UNSUBSCRIBE, email to debian-wnpp-requ...@lists.debian.org with a subject of "unsubscribe". Trouble? Contact listmas...@lists.debian.org Archive: http://lists.debian.org/1315148226.78404.yahoomail...@web29112.mail.ird.yahoo.com