On Mon, Jun 9, 2014 at 11:51 PM,  <berenger.mo...@neutralite.org> wrote:
> Which means ( roughly, I'm not a translator ):
> "So, the softwares which are using ALSA will send their output to
> PulseAudio, which will then use ALSA to access the real sound card."
> Really, it's fun. But honestly, I really try to keep my system as
> lightweight as possible, so *not* using daemons to access an API ( yes, one
> daemon is not that big. But one plus one plus one plus yet another are.
> Other point: the more code you need to run a software, the more likely you
> will meet funny bugs, and daemons are pieces of softwares which not trivial
> to write and used by several others, so may insert bugs in several other
> programs. Making things hard to fix when there is a problem, in short ).

One thing I minorly miss, which I believe is a PulseAudio feature, is
the ability to control volume per-application using an external tool.
Sometimes I'm playing music (eg in VLC; as I type, I have Disney's
"Let it go" as my background music, and before that I was playing the
OST from American McGee's Alice - yeah, I like mad girls) and playing
a game, and a lot of games don't offer a volume control - just "mute
sound" or "don't mute sound". On one of my previous computers, which
was running Ubuntu 10.10 and had PA, I could go into a mixer somewhere
and crank the game's volume down; now, all I can do is crank up VLC's
volume to 175% or so (which gives some distortion) and bring overall
volume down.

PA does definitely offer features above what ALSA offers. Whether it's
worth it depends on how much trouble it adds. :)

ChrisA


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