Thank You for Your time and answer, Wolodja:

>Is glxgears your only benchmark for establishing that 3D rendering is
>slow? If so, it is most likely that it is a faulty benchmark as I am
>sure that 60FPS is due to the FPS being synchronised to the VSYNC
>(refresh rate) of your TFT (i.e. 60Hz).

My eyes too are kind of a benchmark. :) - I just used glxgears to see
what it gives me.

>Is it actually slower? What is the output of:

Yes. Extremely slowly.

>    $ glxinfo | grep -e 'direct\|renderer'

direct rendering: Yes
OpenGL renderer string: Gallium 0.4 on ATI RS480


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