On Wed,15.Oct.08, 17:04:27, H.S. wrote: > Having read what people posted, it appears that pulseaudio is on the > right track. In this thread, only Paul has discouraged its use and > Preston is having trouble (appears to be a hardware problem), and two > others are having a ball of a time with pa. I've had issues with sound on the machine using pa but I have reason to believe it's rather the hardware/sound drivers. I don't use it for local sound. Even if it would probably work, it is an additional level of complexity I don't really need, since all my apps work fine with alsa+dmix.
> So if it works, it is wonderful. If it doesn't, it is a pain to get > working. Moreover, it has networked sound. So I can play a movie on my > media PC in my home lan over at my laptop -- if I understand pa correctly. > Now if somebody can describe the steps which are fairly reliable to > get > it to work on a Debian machine, I might give it another shot in the not > too distant future when I get some time. As usual, you should start by reading /usr/share/doc/pulseaudio/README.Debian, but here is a quick setup: on the server machine uncomment the line load-module module-native-protocol-tcp in /etc/pulse/default.pa and run 'pulseaudio --daemonize' as a user who is a member of the 'pulse-rt' group. On the client machine copy the file .pulse-cookie to the home of the user(s) needing network sound and create a .pulse/clientrc with: default-server=tcp:192.168.xx.xx (the IP of the server of course). Then you'll have to configure each app to use pulse. AIUI there are ways to share the cookie using X (avoid the 'copy cookie' step needed each time you restart pulseaudio on the server machine) and to create a pseudo-alsa-device to reroute the sound to pulse (avoid configuring each client app, should also work with clients that don't support pulse). Regards, Andrei -- If you can't explain it simply, you don't understand it well enough. (Albert Einstein)
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