Les Gray wrote:
Hi,
I've been using Debian for the last couple of months now. I came from Ubuntu,
but switched because I prefer to build my system from a base install and choose
only those packages that I want. I found I had fewer problems doing this in
Debian so now it's Debian all the way! :)
I started out using the Testing branch but have now switched to stable, to
avoid (or at least minimise) package management headaches. I don't care if my
apps aren't the latest version, and in any case I've found what I need in Sarge
and just use backports to fill in the gaps.
However, the version of wine in Sarge (20050310) is too old for my needs (which
is to be able to play the game Call of Duty online). Because wine is not a
priority for the Debian backporters I had to look elsewhere. A version from the
early days of Etch (20050628) works so I have installed that instead
(downloaded from snapshot.debian.net into my local repository).
The thing is, this version of wine depends on a later version of libgcc1 than that used
in Sarge (1:4.0.0-7 as against 1:3.4.3-13). The package info for libgcc1 says it's a
"Shared version of the support library, a library of internal subroutines that GCC
uses to overcome shortcomings of particular machines, or special needs for some
languages.", but it's libc6 dependency is well within the bounds of Sarge. Apt
didn't freak out when I installed it, and the package works fine. But am I still likely
to run into problems somewhere along the line (say, if I want to rebuild my nvidia module
or kernel)? I guess the proper way of doing things would be to backport it, but
unfortunately I don't have the expertise to do that.
I would install from source.
I did but I am not a gamer so I got rid of it again. But it would be
interesting to try Call of Duty. At the time the games I tried acted the
same (fail) on the source version as on the old Sarge version you mention.
Installing from source is a snap. Just follow the directions.
But I do not know if it makes a difference with Call of Duty.
H
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