Has anyone been able to compile transgamings' winex from CVS? My compile bombs out here:
gcc -c -I. -I. -I../../include -I../../include -g -O2 -Wall -mpreferred-stack-boundary=2 -fPIC -D__WINE__ -D_REENTRANT -I/usr/X11R6/include -o ddraw/hal.o ddraw/hal.c In file included from ddraw/hal.c:20: ddraw/gl.h:65: parse error before `PFNGLACTIVETEXTUREARBPROC' ddraw/gl.h:65: warning: no semicolon at end of struct or union ddraw/gl.h:65: warning: type defaults to `int' in declaration of `glClientActiveTextureARB' ddraw/gl.h:65: warning: data definition has no type or storage class ddraw/gl.h:65: parse error before `glMultiTexCoord2fARB' ddraw/gl.h:65: warning: type defaults to `int' in declaration of `glMultiTexCoord2fARB' ddraw/gl.h:65: warning: data definition has no type or storage class ddraw/gl.h:65: parse error before `glSecondaryColor3ubEXT' ddraw/gl.h:65: warning: type defaults to `int' in declaration of `glSecondaryColor3ubEXT' ddraw/gl.h:65: warning: data definition has no type or storage class ddraw/gl.h:65: parse error before `glSecondaryColorPointerEXT' ddraw/gl.h:65: warning: type defaults to `int' in declaration of `glSecondaryColorPointerEXT' ddraw/gl.h:65: warning: data definition has no type or storage class ddraw/gl.h:65: parse error before `glCompressedTexImage2DARB' ddraw/gl.h:65: warning: type defaults to `int' in declaration of `glCompressedTexImage2DARB' ddraw/gl.h:65: warning: data definition has no type or storage class ddraw/gl.h:65: parse error before `glCompressedTexSubImage2DARB' ddraw/gl.h:65: warning: type defaults to `int' in declaration of `glCompressedTexSubImage2DARB' ddraw/gl.h:65: warning: data definition has no type or storage class ddraw/gl.h:66: warning: type defaults to `int' in declaration of `DD_GL_data' ddraw/gl.h:66: warning: data definition has no type or storage class make[2]: *** [ddraw/hal.o] Error 1 make[2]: Leaving directory `/home/jaldhar/src/winex/wine/dlls/ddraw' make[1]: *** [ddraw/libddraw.so] Error 2 make[1]: Leaving directory `/home/jaldhar/src/winex/wine/dlls' make: *** [dlls] Error 2 I'm using nvidia-glx-dev if that helps. If you got it to work, please let me know, I'll consider debianizing it if I can get the damn thing to compile :-) -- Jaldhar H. Vyas <[EMAIL PROTECTED]>