dear all,

i'm having the hardest time getting my voodoo 3 to work correctly.  i'm
running woody with X 4.0.

i can run gears, and resize the window without a noticeable change in
framerate, so SOMETHING has to be going right.

however, whenever i try to play quake3 or unreal tournament, i get a frame
rate which looks like 2 frames per second.  it's awful.  one thing that i
notice.  when i look at the output of startx, i notice the following lines:

(WW) TDFX(0): Failed to set up write-combining range (0x42000000,0x2000000)
(II) TDFX(0): Textures Memory 7.93 MB
(II) TDFX(0): Using XFree86 Acceleration Architecture (XAA)
...
(II) TDFX(0): direct rendering disabled

direct rendering -- that's DRI, right?  it gives no indication why DRI is
disabled.  any ideas?

this is a list of relevent packages installed on my system.

in  glide-v5       3.10-3         (no description available)
ii  libglide3      2000.11.02.06  Graphics library for 3Dfx Voodoo based cards
ii  mesademos      3.2-3          Example programs for Mesa.
ii  xlibmesa-dev   4.0.2-1        XFree86 version of Mesa 3D graphics library 
ii  xlibmesa3      4.0.2-1        XFree86 version of Mesa 3D graphics library
ii  xlibosmesa-dev 4.0.2-1        XFree86 version of Mesa off-screen rendering
ii  xlibosmesa3    4.0.2-1        XFree86 version of Mesa off-screen rendering

the 3dfx.o module is loaded too:
navalle:~# lsmod
Module                  Size  Used by
3dfx                    4928   0  (unused)

when i can get money together, i plan on buying a radeon.  until then, i'm
stuck with this voodoo3, but i'd really like to play some games.

can some kind soul give me advice on how to get this video card working?

much thanks!!!
pete

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