debianplanet has nice howto on this, you need new kernel, either 2.2.18 or 2.4 (I think botyh are in test/pre state now)
erik Scott Patterson wrote: > > >I'm having a hell of a time getting this to work. > > Ahhh, the painful process of learning. > > >I'm running a mostly-clean install of Debian. It'd be wholly clean, > >except that when I set my sources to woody to get the .debs I'd like, > >dselect threw in a bunch more and I wasn't inclined to argue :) > > > >Anyways, as the subjects says, I'm trying to get X4 running _properly_ > >with my video card, meaning that I'd like to have proper acceleration of X > >with my Banshee. I followed the instructions at debianplanet for X4 under > >3dfx cards, but it balked at the libglide3 step, and when I searched the > >packages under dselect I couldn't find it either. > > > >But I have installed the proper libglide2 packages, or so it appears. As > >I understand it, I now have to install the device3dfx packages for > >libglide2 to run properly. I've downloaded and installed the source .deb, > >to want compiled kernel sources in /usr/src/linux? I tried out the > >header-package, ran debian/buildpkg, got a .deb out of that, but it > >doesn't install properly. > > > >So what's the secret? What am I supposed to do? I'm not sure exactly > >_how_ I'm supposed to compile the .deb myself, so it's possible and likely > >that I've done something wrong in that regards. I'm willing to compile a > >kernel, if I have to. I'm willing to reinstall if that's needed. > > > >So what am I supposed to do? > > I'm no pro at this, but I did get 3D acceleration working on my Banshee, so I > know it works. Here we go... > > Glad to see you followed the debainplanet tutorial. Along with cleaning out my > old XF3.3.6 stuff, I also removed most (if not all) of my glide/3d stuff. > IIFC, > you need libglide3 and that's it. Libglide2 and device3dfx are for XF3.3.6. > Someone correct me if I'm wrong. I'd look at my installed packages, but, that > box is at home. > > Also, you need to recompile a kernel to support DRI and tdfx. I'm running > 2.4.test10. The only problem I with my setup was that my default depth for X > was > set to 32. It should be 16 as that is what the Voodoo Banshee supports for 3D > acceleration. Once I changed that, I had 3d support fullscreen and in windows. > > Email me if you need more help (am I asking for trouble???). > > >---- > >Nigel > >---- > >http://www.flipside.org/vol3/apr00/00ap20a.htm > >---- > > Scott > > -- > To UNSUBSCRIBE, email to [EMAIL PROTECTED] > with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]