I'll confess right from the start I'm ignorant about this topic. Some of the words I read about are:
OpenGL Direct3d Mesa Glide Direct3d I pretty much get...it's MS's 3d implementation. Can someone compare and contrast what OpenGL, Mesa and Glide mean? This is in specific regards to Linux and xfree86 gaming. I want to run Unreal Tournament on Linux but so far the reading that I've done tells me the only cards supported for linux gaming are the 3dfx voodoo cards. Of course I have a tnt2 ultra (nvidia). Also, how does the above discussion intermix itself with the release of xfree86 4.0? If someone has a FAQ or a online article that explains these things, please pass it on instead of a reply to this post. Bill