Hello. First of all, I'd like to apologise if this subject was discussed here before.
Recently I bought a 3Dfx video card (Voodoo3 3000 AGP) and I'm trying to make it work, but I'm facing some problems and I have some doubts... Below are a couple of them: - What do I have to do to run Quake using the power of my new Voodoo card? If I try to run it inside X it either complains about the keyboard or locks up my entire system. If I try to run it in a text console it tells me that it cannot find or access my Voodoo3 board. Oh, boy... :( - Why do I need the 3dfx kernel module? I even tried to remove it from memory and absolutely nothing changed. I'm running potato, kernel 2.2.16 and I've installed the following packages related to my video card: Desired=Unknown/Install/Remove/Purge/Hold | Status=Not/Installed/Config-files/Unpacked/Failed-config/Half-installed |/ Err?=(none)/Hold/Reinst-required/X=both-problems (Status,Err: uppercase=bad) ||/ Name Version Description +++-==============-==============-============================================ ii device3dfx-mod 2.3.4-2+custom Device driver source for 3Dfx boards for 2.x ii device3dfx-sou 2.3.4-2 Device driver source for 3Dfx boards for 2.x ii glide2-base 2.60-4.1 Voodoo detection and texture utilities ii libglide2-v3 2.60-4.1 Graphics library for Voodoo Banshee and Vood ii mesag3-glide2 3.1-17 A 3-D graphics library which uses the OpenGL ii quake-3dfx 0.1.1-1 First person shooting game - 3dfx GL version ii quake-lib 1.06-10 shareware episode 1 for Quake. ii quake-x11 0.1.1-1 First person shooting game - X11 version ii xserver-svga 3.3.6-7 X server for SVGA graphics cards The X is working fine (I'm running it at 32bpp, 1280x1024) and I can run the "test3Dfx" program inside X and see the famous blue screen asking me to press a key or something. Thank you very much for any help. -- Félix Almeida <[EMAIL PROTECTED]>