Hello.

  First of all, I'd like to apologise if this subject was discussed here
before.

  Recently I bought a 3Dfx video card (Voodoo3 3000 AGP) and I'm trying
to make it work, but I'm facing some problems and I have some doubts...
Below are a couple of them:

  - What do I have to do to run Quake using the power of my new Voodoo
card? If I try to run it inside X it either complains about the keyboard
or locks up my entire system. If I try to run it in a text console it
tells me that it cannot find or access my Voodoo3 board. Oh, boy... :(
  - Why do I need the 3dfx kernel module? I even tried to remove it from
memory and absolutely nothing changed.

  I'm running potato, kernel 2.2.16 and I've installed the following
packages related to my video card:

Desired=Unknown/Install/Remove/Purge/Hold
|
Status=Not/Installed/Config-files/Unpacked/Failed-config/Half-installed
|/ Err?=(none)/Hold/Reinst-required/X=both-problems (Status,Err:
uppercase=bad)
||/ Name           Version        Description
+++-==============-==============-============================================
ii  device3dfx-mod 2.3.4-2+custom Device driver source for 3Dfx boards
for 2.x
ii  device3dfx-sou 2.3.4-2        Device driver source for 3Dfx boards
for 2.x
ii  glide2-base    2.60-4.1       Voodoo detection and texture utilities
ii  libglide2-v3   2.60-4.1       Graphics library for Voodoo Banshee
and Vood
ii  mesag3-glide2  3.1-17         A 3-D graphics library which uses the
OpenGL
ii  quake-3dfx     0.1.1-1        First person shooting game - 3dfx GL
version
ii  quake-lib      1.06-10        shareware episode 1 for Quake.
ii  quake-x11      0.1.1-1        First person shooting game - X11
version
ii  xserver-svga   3.3.6-7        X server for SVGA graphics cards

  The X is working fine (I'm running it at 32bpp, 1280x1024) and I can
run the "test3Dfx" program inside X and see the famous blue screen
asking me to press a key or something.


Thank you very much for any help.
-- 
 Félix Almeida   <[EMAIL PROTECTED]>

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